Daeva are demonic deities, otherwise known as the epitome of evil. These beings loath, destroy, and consume without regard for others. At least most of the time. Similar to elohim, daeva were once mere mortals that helped, loved, and sacrificed for others. These feelings have not been lost yet they have been suppressed. Every so often a virtue is exposed in a daeva, commonly disguised in such a way that other evil beings do not understand the truth of the matter. Below you’ll find basic explanations of the categories used for each entry of a daeva.
The material covered first in an entry is common facts. It is designed to summarize a deity and offer a quick peek at the lengthy information covered in the following subsections. The name, alignment, strength as a divine being, portfolio, and any aliases of the deity are listed here.
Important game related information is covered by this portion of the entry including races, favored weapon, domains, and tenets. The racial list does not exclude a race from being selected by a player. It is simply a record of the most likely scenarios in this campaign.
A self-explanatory title, this section goes into a detailed description of a deity’s unholy symbol. Color, size, and usage are all covered. Any deity quirks or strange abilities of the holy symbol are also denoted here.
The flock and their lifestyles are roughly discussed throughout this section. As worshipers are abundant, it is impossible to explore all possible communities, yet the majority of supporters are covered and in some situations with specific details. This entry will also compare the number of worshipers of a specific deity against the rest of the world’s worshipers. The table that will be used is as follows:
Abundant – many
Often – common or above average
Moderate – normal or average
Infrequent – uncommon or below average
Sparse – very few and scattered
Advocates, Direct Followers, and Minions
The devoted members of a deity’s flock are extensively examined within these numerous paragraphs. Any class linked to a deity should study this material. Valuable insight has been documented and should not be skipped over.
A deity must have a past, therefore his mortal life is commonly chronicled. Additionally – physical appearance, mental attributes, and personality of the divine being’s current manifestation are inspected in this section.
Lastly, a deity needs a home or a place to reside. A summary of the plane and several key notes about the plane’s inhabitants are touched upon in this final field of the deity’s entry.